Jeopardy for corporate training
Training retention is a measurement problem before it is an engagement problem. You can tell whether a deck landed only by asking, and a board asks thirty times in forty minutes while the room thinks it is playing. It also surfaces exactly which module did not land, because you can see which category the room keeps getting wrong.
Building a training round
Make each category a module
One category per section of the training, values by difficulty within it. This is what turns the scoreboard into a diagnostic — a category the room bombs is a module to reteach, and you can see it live.
Write clues about decisions, not definitions
"This is the retention period for signed contracts" tests recall. "A customer asks you to delete their data mid-contract — this is the first step" tests whether the training changed what someone would do. Only the second predicts behaviour.
Keep it to twenty minutes
A four-category board is about twenty minutes and fits at the end of a session without extending it. A full 6 × 5 is a session of its own — worth it for an onboarding week, too long as a coda to a compliance deck.
Run it on the room's own phones
Share the five-letter code on the screen. Nothing to install and no accounts, which matters most for the audience that will not install anything on a managed device.
Debrief the wrong answers
The clues the room got wrong are the output. Budget five minutes at the end for them, and note the categories — that list is what the next session covers.
Where it fits
- Onboarding week, as a Friday recap of everything covered.
- Compliance and policy refreshers, where the alternative is a deck nobody remembers by Monday.
- Product training for sales and support, with a category per product line.
- Conference and offsite sessions, where a board holds a room that has been sitting all day.
Running it remotely or hybrid
Share the presenter view over the call and everyone buzzes from their phone, which is the one part that has to stay off the video channel — unmuting to buzz is decided by connection latency rather than by who was first. There is a page on the mechanics of running it over Zoom or Teams if the room is split.
Cost and privacy
The game is free: a 6 × 5 board, buzzers for everyone in the room, live scoring and Final Jeopardy, with no account needed. Pro is $10 a year and adds AI drafting from your own material, media clues, spreadsheet import, larger boards, and password-protected and private boards for content that should not sit on a public link.
A board is unlisted by default, not indexed and not listed anywhere — but anyone with the link can open it. If the clues are confidential, put a password on it or make it private, both of which are Pro.
Ready-made boards for work
Copy any of them into your own editor and change what you like — free, no account.
Common questions
Do participants need to install anything?
No. They open a link in a phone or laptop browser and type the game code. Nothing is installed and no account is created, which is what makes it workable on a managed device.
Can I keep the board private?
Boards are unlisted by default — not indexed and not listed anywhere, but openable by anyone with the link. Pro adds a password and fully private boards, which is what to use for anything confidential.
Can I build a board from training material I already have?
Two ways, both on Pro. Import a spreadsheet if your questions are already in one, or describe the topic and let the AI draft a board you then edit. Rewriting a single clue with AI is available too.
How long does a training game take?
About twenty minutes for a four-category board, and 35 to 50 for a full 6 × 5 with Final Jeopardy. Build the smaller one if it is closing a session rather than being the session.
Read next
How to make a Jeopardy game
How to build a custom Jeopardy game: how many clues you need, writing clues that play, the scoring rules, and how to run it on the day.
How to give everyone a buzzer
The four ways to run buzz-in — shouting, hands, hardware buzzer sets and phones — and what each costs in fairness, setup time and arguments.
Jeopardy rules, scoring and wagering
The rules of Jeopardy for running your own game: board layout, scoring, Daily Double and Final Jeopardy wagers, and which rules to drop.